Burnout 3 takedown xbox 360
In fact, the crashes were so cool that they were spun off into their own mode of play in Burnout 2. It delivered a sense of speed that most games lacked, and it also showcased some pretty spectacular crashes. The original Burnout, released back in 2001, was a great arcade-style racing game.
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Now Playing: Burnout 3: Takedown Video Review Still pictures can't do Burnout 3 justice.īy clicking 'enter', you agree to GameSpot's It ranks among the best racing games ever made. Put it this way: Even if driving games aren't normally your thing, Burnout 3 is still right for you. With the release of Burnout 3: Takedown, developer Criterion Games makes the choice surprisingly easy. With all these vastly different styles of driving games to choose from, it might be hard to figure out which type is the right one for you. And, more recently, there are games that focus on the import tuning scene. There are the open-road, "choose your own route"-style of racing games, which usually give you an entire city to race in. You've got the hardcore simulations that attempt to model cars and driving as accurately as possible. But now there are even more subsets to choose from. Driving games were either attempting to simulate actual driving, or they were eschewing realism in favor of a more accessible, more instantly gratifying game. And if you're in need of a copy in 2018, you can pick up a digital version on the Xbox Store for £9.99.As driving games continue to flood the market, the genre seems to be splintering apart further and further. "That's not to say it's not fun, because we had a blast", the 8/10 review concluded, "Revenge may be a dish best served cold, but in this case, taking the heat out of the game wasn't what we were hoping for." On the flipside, Eurogamer news don Tom Phillips reckons "Revenge > 3 > Paradise", so who knows what's real anymore.Īs ever, your original Xbox 360 disc version of Burnout Revenge should work right away once you pop it into your Xbox One. We can understand wanting to make it more accessible, but there really should have been a way to ramp up the difficulty level for us old hands." Criterion needed to keep the balance poised, but it wants to pander to the less skillful gamer to sell more. It's almost permanent Boosting should be a treat, a reward, but in Revenge you're spoiled rotten. However, what Burnout Revenge gained in mayhem, 2005 Eurogamer reckoned, it lost in challenge: "The main problem with racing in Revenge is that boosting is now virtually a given. Burnout has, after all, succeeded because of its utter rampaging ridiculousness."
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BURNOUT 3 TAKEDOWN XBOX 360 SERIES
"Like a steel-toe-capped boot applied to a child's toy car collection, you sweep all before you in a blizzard of metallic destructive insanity," said Kristan Reed in his 2005 Burnout Revenge review, "It's utterly ridiculous, but in a sense entirely in-keeping with the progression of the series so far.
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It was developer Criterion's fourth major Burnout title, and was perhaps most notable for its new Traffic Checking feature - which essentially encouraged you to rear-end vehicles in a never-ending explosion of glass and metal in order to best the clock and rack up those gloriously shiny medals.
BURNOUT 3 TAKEDOWN XBOX 360 PS2
Criterion's blistering arcade racer Burnout Revenge is the latest game to be whipped into a suitable state for the modern age, courtesy of Microsoft's Xbox One backward-compatibility badgers.īurnout Revenge, for those keeping notes at the back, released on Xbox and PS2 in 2005, and made the leap to Xbox 360 the following year.